Years ago, the Old Harlowe House was the seat of a powerful mining family, led by Lady Harlowe herself. They all disappeared years ago amidst accusations of witchcraft and foul magic; while the House itself has collapsed, there are rumors that Lady Harlowe's famous silver hoard still lies somewhere beneath.
About the book:
Lowlife is an old-school toolkit about delving into tunnels, trenches, and mines.
Inside, you'll find:
- Systems and consequences for caving, climbing, and tunneling: all the ways you might interact with (and suffer horrible fates in) caverns and mines.
- Hazards, challenges, and encounters players can grapple with, down in the dark: flammable gases, cave-ins, and the dreaded gutter lung.
- Monsters, plants, and fungi you might find in the shallow underground: beasts like the harvest cherubim and dire trollworms, plants like maw-moss and shivering pines, and mushrooms like bloodsucker puffballs and three-eyed cavaliers.
- Items to use in the tunnels: the standard tools and dynamite, yes, but also exciting chemicals (like gelignite) and strange devices (like singing holler-hammers).
- Tables for generating your own warrens and trenchworks from scratch, if you want to build a hellhole dungeon from the ground up (or down, as it were).
- Guidelines for modifying existing dungeons to be denser and tighter, if you already have a dungeon in mind but want to up the level of tension and danger.
- Bits of flavor, aesthetic, and worldbuilding scattered throughout, to convey a smoky, old-world Appalachian vibe.
Also includes:
Beneath Harlowe House, a pamphlet dungeon built for use with Lowlife, to showcase its systems and content.